Fall at the VGA

Hello again! Fall has finally arrived in central Texas and the Video Game Archive is staying busy as always. We’ve recently been working on storing digital media files from the Warren Spector Collection as well as audio interviews of game developers from UT Professor Megan Winget’s Preserving Games project on the University of Texas Digital Repository (UTDR). The “ingest packages” (which include the original media files, access copies and preservation copies as well as associated text and metadata files) are nearly ready to upload–we’ll let you know as soon as they become available to the public.

We’ve also recently acquired a treasure trove of video games, consoles, game magazines, strategy guides and design documents from Billy Cain, who worked on the Ultima and Wing Commander series at Origin/E.A. as well as producing and developing Spongebob Squarepants: Revenge of the Flying Dutchman at Blue Sky Interactive for publishing by  THQ. His collection includes some really interesting insight into the development of Wing Commander: Prophecy as well as an unreleased (but nearly complete!) first-person squad-based shooter called Crimson Order. There are also a great deal of games and consoles, everything from the Mattel Intellivision to the Sega Master System to the TurboGrafx 16. We’re still working on setting up a way to play games on all of these consoles, but until that happens (and our productivity simultaneously plummets) we’ll all be hard at work preserving the core and culture of the video game experience for future generations!